Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
Title | Date published | ||
#1162: San Diego Comic-Con 2024 | 2024-08-09 | ||
#1161: Bloomburrow Play Design with Jadine Klomparens | 2024-08-09 | ||
#1160: Hand Matters | 2024-08-02 | ||
#1159: Batching | 2024-08-02 | ||
#1158: Power Level | 2024-07-26 | ||
#1157: Bloomburrow Set Design with Ian Duke | 2024-07-26 | ||
#1156: Fun | 2024-07-19 | ||
#1155: Bloomburrow Vision Design with Doug Beyer | 2024-07-19 | ||
#1154: Looking Back, Part 2 | 2024-07-12 | ||
#1153: Looking Back, Part 1 | 2024-07-12 | ||
#1152: Fallen Empires | 2024-07-05 | ||
#1151: Blue Sky Design | 2024-07-05 | ||
#1150: Emotional Center | 2024-06-28 | ||
#1149: Exile | 2024-06-28 | ||
#1148: Assassin's Creed with Corey Bowen | 2024-06-21 | ||
#1147: Demand vs. Innovation | 2024-06-21 | ||
#1146: Color Weaknesses | 2024-06-14 | ||
#1145: Power and Toughness | 2024-06-14 | ||
#1144: Color Imbalance | 2024-06-07 | ||
#1143: Modern Horizons 3 Set Design with Michael Majors | 2024-06-07 |