Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
| Title | Date published | ||
| #458: Change | 2017-08-04 | ||
| #457: Color Pie: Dealing with Creatures | 2017-07-28 | ||
| #456: Mechanical Color Pie | 2017-07-28 | ||
| #455: Complexity | 2017-07-21 | ||
| #454: Flashback | 2017-07-21 | ||
| #453: Amonkhet, Part 2 | 2017-07-14 | ||
| #452: Amonkhet, Part 1 | 2017-07-14 | ||
| #451: Becoming a Game Designer | 2017-07-07 | ||
| #450: R&D, Wave Three | 2017-07-07 | ||
| #449: Counters | 2017-06-30 | ||
| #448: Other Wizards Games, Part 2 | 2017-06-30 | ||
| #447: Other Wizards Games | 2017-06-22 | ||
| #446: 20 Lessons: Bluntness | 2017-06-22 | ||
| #445: Frames | 2017-06-16 | ||
| #444: Vanilla Matters | 2017-06-16 | ||
| #443: "Sparks" | 2017-06-09 | ||
| #442: New vs. Returning Worlds | 2017-06-09 | ||
| #441: Prereleases | 2017-06-02 | ||
| #440: Dungeons & Dragons | 2017-06-02 | ||
| #439: Other Teams | 2017-05-26 |