Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
Title | Date published | ||
#1106: Murders at Karlov Manor Design | 2024-01-26 | ||
#1105: History of Learn to Play | 2024-01-26 | ||
#1104: Strictly Better | 2024-01-19 | ||
#1103: Making Things with Jess Dunks | 2024-01-19 | ||
#1102: Play Design Changes with Ben Weitz | 2024-01-12 | ||
#1101: Designing Universes Beyond | 2024-01-12 | ||
#1100: Designing to Art | 2024-01-05 | ||
#1099: The Dark | 2024-01-05 | ||
#1098: Mana Cost | 2023-12-22 | ||
#1097: The Waiting Game | 2023-12-22 | ||
#1096: Why Restrictions? | 2023-12-15 | ||
#1095: How I Became Head Designer | 2023-12-15 | ||
#1094: Returning Mechanics | 2023-12-08 | ||
#1093: Fixed Mechanics | 2023-12-08 | ||
#1092: Vision Design Summit | 2023-12-01 | ||
#1091: Colorless Design | 2023-12-01 | ||
#1090: Lessons Learned – Unfinity | 2023-11-24 | ||
#1089: Expansions Symbols with Daniel Holt | 2023-11-24 | ||
#1088: Vision Design | 2023-11-17 | ||
#1087: Exploratory Design | 2023-11-17 |