Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
Title | Date published | ||
#1112: Perfectionism | 2024-02-16 | ||
#1111: Puzzle Design | 2024-02-16 | ||
#1110: Early Advertising | 2024-02-09 | ||
#1109: Murders at Karlov Manor Set Design with Andrew Brown | 2024-02-09 | ||
#1108: Erik Lauer | 2024-02-02 | ||
#1107: Murders at Karlov Manor Puzzles with Mark Gottlieb | 2024-02-02 | ||
#1106: Murders at Karlov Manor Design | 2024-01-26 | ||
#1105: History of Learn to Play | 2024-01-26 | ||
#1104: Strictly Better | 2024-01-19 | ||
#1103: Making Things with Jess Dunks | 2024-01-19 | ||
#1102: Play Design Changes with Ben Weitz | 2024-01-12 | ||
#1101: Designing Universes Beyond | 2024-01-12 | ||
#1100: Designing to Art | 2024-01-05 | ||
#1099: The Dark | 2024-01-05 | ||
#1098: Mana Cost | 2023-12-22 | ||
#1097: The Waiting Game | 2023-12-22 | ||
#1096: Why Restrictions? | 2023-12-15 | ||
#1095: How I Became Head Designer | 2023-12-15 | ||
#1094: Returning Mechanics | 2023-12-08 | ||
#1093: Fixed Mechanics | 2023-12-08 |