Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.

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Title Date published
Designer Notes 61: Chet Faliszek 2021-11-20
Designer Notes 60: Andy Schatz - Part 2 2021-10-20
Designer Notes 59: Andy Schatz - Part 1 2021-09-16
Designer Notes 58: Rob Daviau - Part 2 2021-07-15
Designer Notes 57: Rob Daviau - Part 1 2021-04-25
Designer Notes 56: David Dunham 2021-02-25
Designer Notes 55: Meg Jayanth 2020-08-21
Designer Notes 54: Jon Ingold - Part 2 2020-07-27
Designer Notes 53: Jon Ingold - Part 1 2020-06-18
Designer Notes 52: Roger Keating 2020-05-26
Designer Notes 51: Michał Drozdowski and Przemysław Marszał 2020-02-14
Designer Notes 50: Alex Hutchinson 2019-12-18
Designer Notes 49: Adam Saltsman - Part 2 2019-11-01
Designer Notes 48: Adam Saltsman - Part 1 2019-10-15
Designer Notes 47: Brendon Chung - Part 2 2019-08-05
Designer Notes 46: Brendon Chung - Part 1 2019-06-29
Designer Notes 45: Rami Ismail 2019-06-05
Designer Notes 44: Clint Hocking - Part 2 2018-12-31
Designer Notes 43: Clint Hocking - Part 1 2018-11-24
Designer Notes 42: David Sirlin - Part 2 2018-10-06
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