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Board Game Design Lab
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Helping You Design Great Games People Love
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Title
Date published
[BONUS] Petter Olsen on How to Create a Great Looking Prototype
2018-02-23
The King of the Hill Mechanism with Petter Olsen
2018-02-21
[BONUS] Greg Loring-Albright on How to Recover from Failure
2018-02-16
Designing Micro Games with Greg Loring-Albright
2018-02-14
[BONUS] Jon Gilmour on Post-Apocalyptic Games
2018-02-09
Themes that Sell with Jon Gilmour
2018-02-07
[BONUS] An In Depth Interview of Gabe Barrett by the Cardboard Herald
2018-02-02
Creativity and the Future of the BGDL with Gabe Barrett
2018-01-31
[BONUS] Alan Emrich on Games He Wants to Play and Wants to Publish
2018-01-26
How a Publisher Develops Games with Alan Emrich
2018-01-24
[BONUS] Artyom Nichipurov on How to Find Playtesters
2018-01-19
Digital Prototyping on Tabletopia with Artyom Nichipurov
2018-01-17
[BONUS] Don Eskridge on Creating Expansions for a Game
2018-01-12
Designing Social Deduction Games with Don Eskridge
2018-01-10
[BONUS] Dustin Schwartz on How to Go Pro in the Board Game Industry
2018-01-05
How to Create an Awesome Rulebook with Dustin Schwartz
2018-01-03
[BONUS] Jamey Stegmaier on the Pros and Cons of Leaving Kickstarter
2017-12-29
Designing Legacy Games with Jamey Stegmaier
2017-12-27
[BONUS] Matt Leacock on Developing Alternative Versions of Your Game
2017-12-22
Crafting the Player Experience with Matt Leacock
2017-12-20
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