Helping You Design Great Games People Love

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Title Date published
Designing Legacy Games with Jamey Stegmaier 2017-12-27
[BONUS] Matt Leacock on Developing Alternative Versions of Your Game 2017-12-22
Crafting the Player Experience with Matt Leacock 2017-12-20
[BONUS] Seth Grier on Where He Thinks the Industry Is Headed 2017-12-15
Shipping, Fulfillment, and Fulfillment Services with Seth Grier 2017-12-13
[BONUS] Juliana Patel & Ariel Rubin on How to Run an Effective Co-Design Team 2017-12-08
Designing Escape Room Games with Juliana Patel and Ariel Rubin 2017-12-06
[BONUS] Andrew Harmon on How to Reach out to People about Your Kickstarter 2017-12-01
Creating Religious Themed Games with Andrew Harmon 2017-11-29
[BONUS] Sami Laakso on Creating Family Friendly Art 2017-11-24
Designing Scenario Based Games with Sami Laakso 2017-11-22
[BONUS] Kirk Dennison on How to Dominate a Playtest Convention 2017-11-17
How to Iterate like a BOSS with Kirk Dennison 2017-11-15
[BONUS] Scott Rogers on Tips and Tricks for Art Direction 2017-11-10
Intertwining Theme and Mechanics with Scott Rogers 2017-11-08
[BONUS] Andrew Birkett on How to Know When to Put a Game on the Shelf 2017-11-03
How a First Time Publisher Gets Funded on Kickstarter with Andrew Birkett 2017-11-01
[BONUS] Timo Multamaki on Advice for Non-Native English Speakers who Want to Run a Kickstarter 2017-10-27
Project Management and Working with Virtual Teams with Timo Multamaki 2017-10-25
[BONUS] Jamey Stegmaier on Tips and Tricks to Make a Great Rulebook 2017-10-20
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