Helping You Design Great Games People Love

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Title Date published
[BONUS] JT Smith on How to Come Up with Expansion Ideas 2017-03-03
How to Design a Great Cooperative Game with JT Smith 2017-03-01
[BONUS] Jamey Stegmaier on How to Approach a Small Publisher with Your Game 2017-02-24
A Day in the Life of a Pro Designer with Jamey Stegmaier 2017-02-22
[BONUS] Emerson Matsuuchi on His Process of Creating Special Abilities 2017-02-17
How to Make a Great Hidden Movement Game with Emerson Matsuuchi 2017-02-15
[BONUS] Ryan Laukat on Creating Art for a Kickstarter Project 2017-02-10
The Intersection of Art and Game Design with Ryan Laukat 2017-02-08
[BONUS] Jerry Hawthorne on How He Draws Inspiration from Everyday Life 2017-02-03
The Importance of Story in Games with Jerry Hawthorne 2017-02-01
[BONUS] Stephen Buonocore on Things to Consider when Adding Components to a Game 2017-01-27
How to Get Your Game Published with Stephen Buonocore 2017-01-25
[BONUS] Richard Launius on His Favorite Game Mechanics 2017-01-13
Advice, Cthulu, and How to Create an Epic Gaming Experience with Richard Launius 2017-01-11
[BONUS] Jay Vales on How to Make a Good “Take That” Game 2017-01-06
Why Good Reviews Aren’t Always the Magic Bullet with Jay Vales 2017-01-04
[BONUS] Colby Dauch on Barriers to Entry in Gaming 2016-12-30
Going Pro in the Gaming Industry with Colby Dauch 2016-12-28
[BONUS] Mike Strickland on Coming up with Alien Races 2016-12-23
How to Turn Kickstarter Failure into $100K+ Success with Mike Strickland 2016-12-21
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