A series of in-depth conversations between video game makers on the business and craft of interactive entertainment.

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Title Date published
Obsidian's Josh Sawyer's Thoughts on Creating Engaging RPGs 2025-11-17
The Development World of RPGs with Jeff Gardiner 2025-11-10
Games Writing with Lis Moberly, Creative Lead @ 20th Century Games 2025-10-27
From Used Car Salesman to Indie Game Publisher: The New Blood Story 2025-10-20
How to Pitch Game Projects to Publishers with Focus Entertainment's Yves Le Yaouanq 2025-10-13
How Ready or Not Creates Tension Behind Every Door 2025-10-06
Escape From Tarkov and the Creation of Extraction Shooters with Nikita Buyanov 2025-09-01
Creating a Modern but Retro Immersive Sim in Skin Deep 2025-08-25
The Many Roles of Actor Alex Jordan on The Alters 2025-08-18
Creating the Music for Doom: The Dark Ages with Composer Duo, Finishing Move 2025-08-11
How Ray Chase went from Actor to Game Developer with Date Everything 2025-08-04
How Moonhood Handcrafted The Midnight Walk with Real Claymation 2025-07-28
How Two Studios Brought LEGO Horizon Adventures to Life 2025-07-21
Uncovering the Secrets Behind Bionic Bay with Creator Juhana Myllys 2025-07-14
Creating the Music for Clair Obscur: Expedition 33 with Composer Lorien Testard 2025-07-07
Exploring Wartales with Shiro Games' CEO Nicolas Cannasse 2025-06-30
XCOM Creator Julian Gollop Shares Game Design Tips, Dev Stories and More 2025-06-23
How Clair Obscur: Expedition 33's Epic Story was Crafted with Jennifer Svedberg-Yen 2025-06-16
Kingdom Come: Deliverance II with Lead Designer Prokop Jirsa 2025-06-09
Writing the Mythos of South of Midnight with Zaire Lanier and Dani Dee 2025-06-02
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