A series of in-depth conversations between video game makers on the business and craft of interactive entertainment, exploring the core tenants of D.I.C.E. (Design. Innovate. Communicate. Entertain.)
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Unpacking Composer and Sound Designer, Jeff van Dyck
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2022-05-09
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Guild Wars 2 Composer, Maclaine Diemer
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2022-05-02
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Unpacking with Wren Brier and Tim Dawson
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2022-04-25
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Resident Evil Village Actor, Maggie Robertson
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2022-04-18
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It Takes Two Lead Sound Designer, Philip Eriksson
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2022-04-11
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Shannon Loftis of World's Edge Studio, Microsoft
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2022-04-04
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Darkest Dungeon with Tyler Sigman
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2022-03-14
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DEATHLOOP Director, Dinga Bakaba
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2022-02-14
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Marvel's Guardians of the Galaxy with Jean-François Dugas and Mary DeMarle
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2022-01-25
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Unsighted with Tiani Pixel & Fernanda Dias
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2021-12-19
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Buzz Burrowes, Audio System Architect at Epic Games
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2021-12-13
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Double Fine Art Director, Lisette Titre-Montgomery
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2021-12-06
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Back 4 Blood Composer, Martin Stig Andersen
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2021-11-22
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Kena: Bridge of Spirits with Mike and Josh Grier
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2021-11-08
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24th D.I.C.E. Awards Roundtable: Strategy/Simulation Game of the Year
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2021-11-05
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24th #DICEAwards Roundtable: Fighting Game of the Year
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2021-11-04
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Far Cry 6 Audio Director, Eduardo Vaisman
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2021-11-01
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24th D.I.C.E. Awards Roundtable: Outstanding Achievement in Game Direction
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2021-10-29
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24th D.I.C.E. Awards Roundtable: Racing Game of the Year
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2021-10-28
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Psychonauts 2 Composer, Peter McConnell
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2021-10-18
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