A series of in-depth conversations between video game makers on the business and craft of interactive entertainment, exploring the core tenants of D.I.C.E. (Design. Innovate. Communicate. Entertain.)

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Title Date published
Unpacking Composer and Sound Designer, Jeff van Dyck 2022-05-09
Guild Wars 2 Composer, Maclaine Diemer 2022-05-02
Unpacking with Wren Brier and Tim Dawson 2022-04-25
Resident Evil Village Actor, Maggie Robertson 2022-04-18
It Takes Two Lead Sound Designer, Philip Eriksson 2022-04-11
Shannon Loftis of World's Edge Studio, Microsoft 2022-04-04
Darkest Dungeon with Tyler Sigman 2022-03-14
DEATHLOOP Director, Dinga Bakaba 2022-02-14
Marvel's Guardians of the Galaxy with Jean-François Dugas and Mary DeMarle 2022-01-25
Unsighted with Tiani Pixel & Fernanda Dias 2021-12-19
Buzz Burrowes, Audio System Architect at Epic Games 2021-12-13
Double Fine Art Director, Lisette Titre-Montgomery 2021-12-06
Back 4 Blood Composer, Martin Stig Andersen 2021-11-22
Kena: Bridge of Spirits with Mike and Josh Grier 2021-11-08
24th D.I.C.E. Awards Roundtable: Strategy/Simulation Game of the Year 2021-11-05
24th #DICEAwards Roundtable: Fighting Game of the Year 2021-11-04
Far Cry 6 Audio Director, Eduardo Vaisman 2021-11-01
24th D.I.C.E. Awards Roundtable: Outstanding Achievement in Game Direction 2021-10-29
24th D.I.C.E. Awards Roundtable: Racing Game of the Year 2021-10-28
Psychonauts 2 Composer, Peter McConnell 2021-10-18
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