Covering the full breadth of digital, tabletop, and role playing games, The Game Design Round Table inspires and educates aspiring and experienced game designers.

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Title Date published
#74: Procedurally Chaotic with Julian Gollop 2014-04-10
#73: MMOs, RPGs, and Pathfinder with Ryan Dancey 2014-04-01
#72 Playtesting 2014-03-25
#71: Intuitive Design. With Harrison Pink. 2014-03-18
#70: A Roman Farewell 2014-03-11
#69: Players as Designers 2014-03-04
#68: Transparency 2014-02-24
#67: Game Phases & Pivots 2014-02-17
#66: Diplomacy in At the Gates 2014-02-11
#65: Real-Time. With Geoff Engelstein 2014-02-03
#64: Conflict 2014-01-27
#63: Theme 2014-01-20
#62: Cheating 2014-01-13
#61: Don’t Starve. With Kevin Forbes 2014-01-09
#60: End-of-Year Spectacular 2013 2013-12-30
#59: Race for the Galaxy. With Tom Lehmann 2013-12-23
#58: Death in Games 2013-12-15
#57: Stepping Back, Goals & Pacing 2013-12-09
#56: ‘SeaFall’ & Legacy Design. With Rob Daviau 2013-12-02
#55: Sharing Game Design Ideas 2013-11-25
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