Covering the full breadth of digital, tabletop, and role playing games, The Game Design Round Table inspires and educates aspiring and experienced game designers.

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Title Date published
#34: Progression Systems. With Soren Johnson 2013-07-02
#33: Unity of Command. With Tomislav Uzelac 2013-06-25
#32: Don’t Starve, Shogun, Wiz-War & Updates 2013-06-18
#31: Tactics & Repetition 2013-06-11
#30: Design Lessons & Sirlin Games. With David Sirlin 2013-06-04
#29: Solium Infernum, ‘Futbol Strategy’ & More 2013-05-28
#28: Scoring & Victory 2013-05-21
#27: Board Game Design. With Martin Wallace 2013-05-16
#26: Puzzle Strike, Becoming a Designer, & More 2013-05-07
#25: Information & Obfuscation 2013-04-30
#24: Games and the Law. With Dave Fitzgerald 2013-04-23
#23: Magic, Drafting & Updates 2013-04-18
#22: Bioshock Infinite & Plaid Hat Games. With Colby Dauch 2013-04-12
#21: Free to Play. With David Heron 2013-04-04
#20: ‘Tomorrow’, Abnercon Games & Updates 2013-03-28
#19: Diplomacy & Allan Calhamer. With Jim Burgess 2013-03-21
#18: Spelunky. With Derek Yu 2013-03-15
#17: Kickstarter & Fate Core. With Fred Hicks 2013-03-07
#16: War Stories. With Michael Tan 2013-02-28
#15: Tactics, Company of Heroes & XCOM 2013-02-21
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