Covering the full breadth of digital, tabletop, and role playing games, The Game Design Round Table inspires and educates aspiring and experienced game designers.

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Title Date published
#255 First-time Designer Skye Larsen Talks Paperback Adventures 2021-05-18
#254 Round Table on Representing Unique Player Stories 2021-05-05
#253 Diving Into MOBA Wild Rift with Brian Feeney 2021-04-21
#252 Board Game Production and Operations with Nicole Cutler 2021-02-24
#251 David McDonough Supports the Player’s Story 2021-01-19
#250 Alisha Thayer Uses Exceptions in Design Systems 2021-01-05
#249 Diving into MOBA Changes and Updates 2020-12-09
#248 Listener Questions October 2020 2020-10-28
#247 Tabletop Game Development with Brenna Noonan 2020-10-14
#246 Omari Akil Talks Rap Godz 2020-09-29
#245 Listener Questions August 2020 2020-08-18
#244 Round Table on Matching Player Expectations 2020-08-04
#243 Rob Daviau Minimizes Ongoing Negative Effects 2020-07-21
#242 Molly Johnson Talks Point Salad 2020-07-08
#241 Diving into MOBA Perspectives and Problems 2020-06-23
#240 Ryan Scott Aims for Balanceable, Not Balanced 2020-06-09
#239 Listener Questions May 2020 2020-05-27
#238 Round Table on How Different Game Mediums Handle Edge Cases 2020-05-12
#237 Old World: Utilizing Playtesters Effectively 2020-04-28
#236 Tanya X. Short Makes Game Systems Obvious 2020-04-15
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