Candid conversations with game creators that dive deep into the art, craft, and process of making games.

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Title Date published
23: Reinventing Basketball (and Spelunky) with Andy Hull (Dunk Lords) 2019-07-18
22: Making the post-post-apocalypse RAD with Double Fine’s Lee Petty 2019-07-04
21: Keeping Spelunky Alive with MossRanking 2019-06-21
20: Going Into the Void (Bastards) with Cara Ellison and Farbs 2019-06-06
19: The Organized Chaos of Edmund McMillen 2019-05-23
18: Exploring Brogue with Brian Walker 2019-05-10
17: Climbing Gloves in the Jungle 2019-04-26
16: The Spelunky Book Club 2019-04-11
15: GDC Special - Derek Yu and Slay the Spire 2019-03-28
14: Diversifying Play with Greg Johnson (ToeJam & Earl: Back in the Groove) 2019-03-14
13: Procedural Storytelling with Tanya X Short 2019-02-28
12: Into the Breach with Justin Ma 2019-02-14
11: Taking Back Roguelikes with Raigan Burns 2019-01-31
10: Keyforge with Richard Garfield 2019-01-17
09: Games of the Year 2018 2018-12-31
08: Designing Tharsis with Zach Gage 2018-12-20
07: Death in Roguelikes with Kawa 2018-12-06
06: Making Spelunky 2 with Derek Yu 2018-11-15
05: The Design of Spelunky 2018-11-01
04: Making the Spelunky 2 trailer with Derek Lieu 2018-10-18
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